Todd Morrison

Todd Morrison

  • Executive: Head of Engineering, Director of Engineering, Principal AI Platform Architect
  • Operational Leadership: Principal Architect, Engineering Manager
  • Operational Impact: Staff Software Engineer, Machine-Learning Engineer

I'm a Pre-AI Engineering Leader and architect with 25 years of experience at top-tier companies, focused on the future of software in both theory and application.

I've worked fully remote since 2008, and I treat that as a discipline, not a convenience: real onsite-quality support, strong asynchronous communication, and engineering teams I've managed effectively across the internet rather than across a hallway. I'm a strategic, self-driven independent worker in every team I join.

I specialize in process optimization, productivity frameworks, and data-driven insights, and I drive innovation while mentoring the next generation of technology leaders and engineers.

As a 43-year-old single father to a 12-year-old daughter, I bring a balanced perspective to my work, combining empathy, resilience, and a commitment to growth.

What drives me underneath all of it is a passion for honoring the Human encounter and a commitment, through my work in the Common Wealth, to guiding the future of Human-Machine mediation toward a future that honors the best of who we are and what we dream into the world we share.

People Management: Team Building & Retention · Mentoring & Career Growth · Cross-Functional Leadership

Engineering Principles: Systems Architecture · Release Engineering & Process Design · Multi-Platform Delivery · Quality & DevOps Practices

Deep AI Design: AI Platform Architecture · Applied Machine Learning System Design · Human-Centered AI System Design

Corporate Career
Non-Profit and Community Impact
Independent Consultancy
Non-Profit and Community ImpactFounder and Executive DirectorAI Mediation Movement, Inc. · Tomball, TexasJan 2026 – Present

Founded a nonprofit developing human-centered computational approaches that shift power toward people in an increasingly AI-mediated world.

  • Built the organization's research, public education, and thought-leadership programs to help individuals and communities understand the risks and limitations of existing AI systems.
  • Developed practical tools and strategies for preserving human agency and values in work, families, and communities.

nonprofit · AI policy · human-centered AI

Corporate CareerPrincipal AI Platform ArchitectThomson Reuters · New York, New YorkJun 2026 – Present

Transitioned from Principal Engineer and Architect into a dedicated AI platform architecture role, shaping the technical foundation for AI-driven product capability.

AI platform · architecture

Independent ConsultancyFounderDeepElement Studios, LLC · Houston, TexasOct 2018 – Present

Independent studio, now focused on supporting nonprofits I care about and innovating on new products, after five years operating as a machine-learning consultancy for roughly 20 clients in the Houston area.

  • Provided machine learning consultation to define and support business data insights for roughly 20 clients in the Houston area (2018–2026).
  • Designed custom cloud solutions for real-time data ingestion, model generation, and deployment pipelines.
  • Implemented LangChain and OpenAI language-driven solutions.
  • Now directs the studio's focus toward supporting nonprofits and incubating new products rather than client consulting.

independent studio · product incubation · nonprofit support

Corporate CareerPrincipal Engineer and ArchitectThomson Reuters · New York, New YorkMar 2025 – Jun 2026

Joined as Principal Engineer and Architect, before transitioning into the Principal AI Platform Architect role.

architecture

Corporate CareerHead of EngineeringArcade · San Francisco, CAJul 2024 – Oct 2024

Led the engineering team building scalable SaaS platforms for pre-seed companies, setting technical direction and process for a fast-moving early-stage product.

  • Led the engineering team to develop innovative solutions for the software demo.
  • Oversaw the architecture and implementation of scalable SaaS platforms tailored for pre-seed companies.
  • Collaborated with cross-functional teams to ensure seamless integration of new features and enhancements.
  • Drove the adoption of best practices in software development, engineering processes, and DevOps.
  • Mentored and grew the engineering team to meet the company's strategic goals and objectives.
  • Implemented agile methodologies to streamline project management and delivery.
  • Developed and maintained technical documentation and architecture diagrams.

engineering leadership · SaaS · early-stage

Corporate CareerDirector of Engineering, Principal ArchitectGoCo Inc · Houston, TexasApr 2018 – Jul 2024

Built and led high-performing engineering teams over six years, architecting core platform solutions while establishing the release and workflow processes the organization scaled on.

  • Built and managed high-performing engineering teams, achieving a 92% retention rate and creating frameworks for role leveling and career growth.
  • Architected key solutions like a scalable mobile app and integration test framework, driving product innovation and technical excellence.
  • Established bi-weekly release cycles and implemented Jira, streamlining workflows and improving delivery consistency.
  • Directed cross-functional release management for GTM initiatives, ensuring quality deployments and operational alignment.
  • Delivered 293 production deployments, authored 827 pull requests, and impacted 186,000 lines of code, showcasing hands-on technical leadership.
  • Engineering lead for React and React Native teams.

engineering leadership · architecture · React · React Native

Corporate CareerDirector of Core Platform EngineeringDisney Streaming Services · San Francisco, CAJun 2016 – Jan 2018

Technical Director for the MVP of Disney+ products, leading connected-device platform teams across the living-room and console ecosystem.

  • Technical Director for MVP of Disney+ products.
  • Led teams focused on Connected Devices, including Smart TVs, Xbox One, PlayStation, Nintendo, and Roku.
  • Implemented machine learning and build automation for Smart Home devices.
  • Provided leadership to multiple teams.
  • Developed and executed technical strategies aligned with business objectives.

engineering leadership · connected devices · streaming

Corporate CareerDirector of Core Platform Engineering in Connected DevicesMajor League Baseball · New York, United StatesOct 2015 – Jun 2016

Provided technical leadership and architecture across seven languages and fourteen platforms, building applications for major IP-based video brands spanning sports, VOD, live entertainment, and special events.

  • Provided technical leadership and strategy across 7 code languages and 14 platforms.
  • Acted as Software Architect for Client Engineering and Build Engineering Architect.
  • Built applications for major IP-based video brands, covering sports, VOD/live entertainment, and special events.
  • Delivered seamless and engaging user experiences across multiple platforms.

architecture · connected devices · streaming media

Corporate CareerStaff Software Engineer, ConsultantVertigo · San Francisco, CAJun 2011 – Oct 2015

Progressed from Senior Software Engineer through Staff Engineer to Engineering Manager & Technical Architect over four years, delivering connected-media applications across game consoles, browsers, and set-top platforms for clients including Google, Sony, HBO, NBCUniversal, ESPN, and Time Warner Cable.

  • Roles held: Senior Software Engineer, Staff Engineer, Engineering Manager & Technical Architect.
  • Served as technical lead for the HBO GO connected-devices suite, including its original Game of Thrones launch, supporting global media distribution.
  • Built for the Xbox 360, Xbox One, PS3, and PS4 platforms.
  • Represented the Google Chrome Mobile team as a booth presenter at Google I/O for two consecutive years during its launch, and contributed to Google Chromium.
  • Supported Telltale Games' game engine on its video pipeline.
  • Architected and released NBCUniversal's connected-devices application suite across a wide range of platforms.
  • Built white-label media applications for ESPN and Eurosport.
  • Supported Mattel's digital toy initiatives in an R&D discovery capacity.
  • Worked with Sony across PlayStation, its movie studios, and its Blu-ray and UltraViolet technical distribution arm, attending Sony DevCon three times as a support vendor.
  • Supported the W3C's Encrypted Media Extensions (EME) working group through the HTML5 EME media rollout.
  • Led Time Warner Cable's move to OTT for its legacy cable properties as a technical and strategic lead across multiple products.
  • Represented the company as a vendor at NAB for three years.

consulting · architecture · media applications

Corporate Career.NET Engineer, Java/Web Technical LeadPalo Alto Software · Eugene, OregonSep 2008 – Jan 2011

Technical lead spanning .NET and Java/web development, the earliest role in a run of remote and distributed engineering work dating back to 2008.

.NET · Java · web

Corporate CareerMachine-Learning EngineerTeradata · Dallas/Fort Worth, TexasJun 2001 – Sep 2008

Built predictive-analytics models for design chain management systems, serving dozens of retail clients including Pier 1 Imports and Pottery Barn.

  • Developed predictive-analytics models for design chain management, informing merchandising and product-lifecycle decisions.
  • Delivered solutions to dozens of retail clients, including Pier 1 Imports and Pottery Barn.

machine learning · predictive analytics · retail